This game is just fun.
But the importance to me was why it was fun. I think it was because the incremental difficulty that this game had made it so that I was in the “goldilocks level” of hardness all the time. The kind that’s like not too easy but not overwhelmingly difficult to conquer too.
The random god perks and the variants in story and maps each run made it very additive to keep going over and over again.
It’s to date, my most played game in terms of hours spent that isn’t a story forward game.